Categories
Design for Animation, Narrative Structures & Film Language

Week11_Drafting of viewpoints and preparation of citation of works

This week I wrote down the rough ideas of my thesis. I still need to read more books during the vacation to refine and revise it.

The main points are:

  1. There is no experimental history behind 3D animation.
  2. The technical and cost reasons that make 3D animation difficult to experiment with
  3. Some preliminary experimental results of 3D animation at present
  4. The reasons of technology and cost are gradually disappearing, and 3D animation can have new ways of being used.

At the same time, based on these arguments, I associated them with corresponding artworks, mainly those related to point 3, which are also the ones I prefer.

Works by Alberto Mielgo, director and producer

Death Stranding

Kanoguti

When I was trying to figure out how to introduce this topic, I encountered difficulties. Although these works all fall under the category of 3D animation, they basically do not belong to theatrical films and cannot be classified in the same category. Or they do not have the ability to prove the decline of mainstream works. At this point, I thought of the film “Flow” released in 2024. When I watched this film, I did so because it was a “3D animation that is not quite like traditional 3D animation”. After searching, I found that it outperformed many 3D films from major companies that year and won the 97th Academy Award for Best Animated Feature, which is a very good example.

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