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3D Computer Animation Fundamentals Maya

Week X_Body Mechanics & Hand Poses

Planning 1 from Motion Actor Inc.

This planning should be given up due to it has a turn around in the air that does not fit the criteria of this class.

Planning 2 chosen by George

Blocking stage

Feedback from Ting

  1. It is realistic, but it can be more appealing with more C curves.
  2. When heel is touching the floor, the leg should be straight.
  3. Hip should be up and down before the last frame.

Refining 1

Feedback from George

  1. Turing left a bit so audience can see a more informative silhouette.
  2. More preparing pose and overlap of the left hand.
  3. Left foot should be flat before jumping.

Refining2

Feedback

  1. The right hand can follow an S curve instead of a C curve to make it more fluent.
  2. Head overlaps.
  3. When right foot touching the floor, the Spine curves and overlaps.

Hand Poses

Feedback

  1. The right hand can bend over more.

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